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Wizard Archmage 1^ vita 32pts Icon_minitimeSab Feb 11, 2012 3:48 pm Da Gondandur

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» Wizard Archmage 1^ vita 32pts
Wizard Archmage 1^ vita 32pts Icon_minitimeDom Feb 05, 2012 10:29 am Da Gondandur

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Wizard Archmage 1^ vita 32pts Empty Wizard Archmage 1^ vita 32pts

Messaggio  Gondandur Dom Feb 05, 2012 10:29 am

Ecco una build per un arcimago prima vita Elfo da 32 punti

N.B. :
- Non è autosufficiente come un warforged visto che non si può curare con repair, UMD può dare accesso all'uso di bacchette di cura ma bisogna equipaggiarsi con oggetti che aumentino il charisma e leggere un tomo +2 charisma al livello 7.

- È una build concepita per giocare in un party fisso dove il tank concentra i bersagli in un punto, il mago blocca e con gli incantesimi di conjuration abbatte i mostri velocemente.

- I danni diretti si basano principalmente sui due incantesimi da Arcimago Arcane bolt e Arcane Blast
Codice:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page 

Pettirosso 
Level 20 Lawful Good Elf Female
(20 Wizard)
Hit Points: 202
Spell Points: 1812

BAB: 10/10/15/20
Fortitude: 9
Reflex: 6
Will: 11

              Starting      Ending    Feat/Enhancement
Abilities    Base Stats  Base Stats    Modified Stats
(32 Point)    (Level 1)    (Level 20)      (Level 20)
Strength            8              8                8
Dexterity          10            10                11
Constitution      16            16                16
Intelligence      18            21                26
Wisdom              8              8                8
Charisma            8              8                8

              Starting      Ending    Feat/Enhancement
            Base Skills  Base Skills  Modified Skills
Skills      (Level 1)    (Level 20)      (Level 20)
Balance            2              11.5            11.5
Bluff              -1            -1              -1
Concentration      7              26              30
Diplomacy          -1            -1              -1
Disable Device    n/a            n/a              n/a
Haggle            -1            10.5            10.5
Heal              -1            -1              -1
Hide              2              7.5              7.5
Intimidate        -1            -1              -1
Jump              1              1                1
Listen            -1            -1              1
Move Silently      1              7.5              7.5
Open Lock          n/a            n/a              n/a
Perform            n/a            n/a              n/a
Repair            4              8                8
Search            5              19.5            21.5
Spot              -1            -1              1
Swim              -1            -1              -1
Tumble            n/a            1                1
Use Magic Device  1              10.5            10.5
 
Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Hide (+2)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple  Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Spell (1): Charm Person
Spell (1): Hypnotism
Spell (1): Nightshield
Spell (1): Sleep
Spell (1): Sonic Blast
Spell (1): Jump
Spell (1): Feather Fall
Enhancement: Elven Arcanum I
Enhancement: Improved Concentration I
Enhancement: Wizard Energy of the Scholar I
 
Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Magic Missile
Spell (1): Shocking Grasp
Enhancement: Force Manipulation I
Enhancement: Wizard Intelligence I
 
Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Enchantment
Spell (2): Blur
Spell (2): Web
Enhancement: Racial Toughness I
Enhancement: Kinetic Spellcasting I
Enhancement: Storm Manipulation I
 
Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Otto's Resistible Dance
Spell (2): Electric Loop
Enhancement: Elven Dexterity I
Enhancement: Improved Concentration II
Enhancement: Deadly Kinetics I
Enhancement: Force Manipulation II
Enhancement: Wizard Subtle Spellcasting I
 
Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+1.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Extend Spell
Spell (3): Haste
Spell (3): Rage
Enhancement: Elven Arcanum II
Enhancement: Wizard Energy of the Scholar II
 
Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Mental Toughness
Spell (3): Heroism
Spell (3): Displacement
Enhancement: Wizard Archmage I
Enhancement: Archmage Spell Mastery I: Enchantment
 
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire
Spell (4): Stoneskin
 
Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Search (+1.5)
Skill: Use Magic Device (+0.5)
Spell (4): Charm Monster
Spell (4): Dimension Door
Enhancement: Racial Toughness II
Enhancement: Wizard Intelligence II
 
Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Move Silently (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Conjuration
Spell (5): Cloudkill
Spell (5): Hold Monster
Enhancement: Improved Concentration III
Enhancement: Wizard Energy of the Scholar III
Enhancement: Arcane Bolt
Enhancement: Wizard Archmage II
 
Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Spell (5): Dominate Person
Spell (5): Dismissal
Enhancement: Kinetic Spellcasting II
Enhancement: Deadly Kinetics II
Enhancement: Force Manipulation III
 
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Greater Heroism
Spell (6): Acid Fog
 
Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Enchantment
Spell (6): Mass Suggestion
Spell (6): Disintegrate
Enhancement: Wizard Intelligence III
Enhancement: Wizard Archmage III
 
Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Banishment
Spell (7): Otto's Sphere of Dancing
Enhancement: Wizard Energy of the Scholar IV
 
Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Spell (7): Symbol of Weakness
Enhancement: Elven Arcanum III
Enhancement: Archmage Secondary Spell Mastery I: Conjuration
 
Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Spell Penetration
Spell (8): Mass Charm Monster
Spell (8): Symbol of Death
Enhancement: Kinetic SSpellcasting III
Enhancement: Deadly Kinetics III
Enhancement: Wizard Spell Penetration I
Enhancement: Arcane Blast
Enhancement: Wizard Archmage IV
 
Level 16 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Power Word: Stun
Spell (8): Horrid Wilting
Enhancement: Elven Arcanum IV
 
Level 17 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Dominate Monster
Spell (9): Mass Hold Monster
Enhancement: Wizard Spell Penetration II
 
Level 18 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Penetration
Spell (9): Energy Drain
Spell (9): Power Word: Kill
Enhancement: Improved Concentration IV
Enhancement: Kinetic Spellcasting IV
Enhancement: Force Manipulation IV
Enhancement: Wizard Archmage V
 
Level 19 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Wail of the Banshee
Spell (9): Meteor Swarm
 
Level 20 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Quicken Spell
Spell (9): Summon Monster IX
Spell (9): Mordenkainen’s Disjunction
Enhancement: Wizard Master of Magic
Enhancement: Force Manipulation V
Enhancement: Archmage Spell Mastery II: Enchantment
Enhancement: Conjuration I - Grease
Enhancement: Conjuration II - Web
Enhancement: Enchantment I - Hypnotism
Enhancement: Enchantment II - Otto's Resistible Dance
 
Gondandur
Gondandur
Admin

Messaggi : 62
Data d'iscrizione : 19.10.10
Età : 47
Località : Brescia

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