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Wizard Palemaster

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Wizard Palemaster Empty Wizard Palemaster

Messaggio  Gondandur Mar Gen 31, 2012 1:46 pm

Ecco una build da 28 punti liberamente copiata dai forum di DDO per Pale Master ( PM per gli amici, ma chi vorrebbe un nergomante per amico? Uno che ti spinge al suicidio solo per abusare del tuo freddo cadavere per i suoi loschi studi?)
Codice:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page

XxXxXxX
Level 20 Lawful Good Human Female
(20 Wizard)
Hit Points: 212
Spell Points: 1651
BAB: 10\10\15\20
Fortitude: 8
Reflex: 15
Will: 11

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats        Base Stats        Modified Stats
(28 Point)      (Level 1)          (Level 20)          (Level 20)
Strength            12                12                  12
Dexterity            8                  8                    8
Constitution        14                14                  15
Intelligence        18                22                  28
Wisdom                8                  8                    8
Charisma            10                10                  10

                  Starting          Feat/Enhancement
                Base Skills        Modified Skills
Skills          (Level 1)            (Level 20)
Balance              1                    10.5
Bluff                0                    0
Concentration        6                    26
Diplomacy            0                    11.5
Disable Device        n/a                  n/a
Haggle                2                    11.5
Heal                -1                    -1
Hide                -1                    -1
Intimidate            0                    0
Jump                  3                    11
Listen              -1                    -1
Move Silently        -1                    -1
Open Lock            n/a                  n/a
Perform              n/a                  n/a
Repair                4                    9
Search                4                    9
Spot                  1                    10.5
Swim                  1                    1
Tumble                1                    4
Use Magic Device      2                    11.5

Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Haggle (+2)
Skill: Jump (+2)
Skill: Spot (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Insightful Reflexes
Feat: (Wizard Bonus) Spell Focus: Enchantment
Feat: (Human Bonus) Toughness
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Storm Manipulation I
Enhancement: Flame Manipulation I


Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Improved Recovery I
Enhancement: Wizard Intelligence I


Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Enhancement: Wizard Improved Maximizing I
Enhancement: Racial Toughness I
Enhancement: Wizard Energy of the Scholar I


Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Corrosive Spellcasting I
Enhancement: Combustive Spellcasting I
Enhancement: Acid Manipulation II
Enhancement: Flame Manipulation II


Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Spell Focus: Necromancy
Enhancement: Human Adaptability Intelligence I
Enhancement: Wizard Spell Penetration I


Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Enhancement: Wizard Pale Master I


Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Acid Manipulation III
Enhancement: Flame Manipulation III
Enhancement: Wizard Energy of the Scholar II


Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Racial Toughness II
Enhancement: Deadly Acid I
Enhancement: Deadly Flame I


Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Enhancement: Wizard Spell Penetration II


Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Heighten Spell
Enhancement: Wizard Intelligence II


Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Deadly Acid II
Enhancement: Deadly Flame II
Enhancement: Acid Manipulation IV
Enhancement: Flame Manipulation IV


Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Enhancement: Improved Concentration I
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire


Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Deadly Flame III
Enhancement: Flame Manipulation V
Enhancement: Flame Manipulation VI
Enhancement: Flame Manipulation VII


Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1.5)
Skill: Haggle (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)


Level 15 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Enhancement: Wizard Intelligence III
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Shroud of the Wraith


Level 16 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Wizard Improved Empowering I
Enhancement: Deadly Flame IV
Enhancement: Deadly Flame V


Level 17 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Haggle (+0.5)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 18 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Spot (+1.5)
Feat: (Selected) Spell Penetration
Enhancement: Wizard Energy of the Scholar III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master III


Level 19 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Human Greater Adaptability Constitution I


Level 20 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Extend Spell
Enhancement: Wizard Master of Magic
Enhancement: Racial Toughness III
Gondandur
Gondandur
Admin

Messaggi : 62
Data d'iscrizione : 19.10.10
Età : 45
Località : Brescia

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