Puro DPS
2 partecipanti
Regno dell' Oscuro Sapere :: Casata :: Build PG :: Melee
Pagina 1 di 1
Puro DPS
Build senza evasion dai danni massicci con combattere a due armi e tanta forza..
Level 20 Chaotic Good Warforged Male
(12 Fighter / 2 Barbarian / 6 Ranger)
Hit Points:
20 Heroic Durability
120 L12 Fighter
24 L2 Barb
48 L6 Ranger
180 Con Bonus
22 Toughness Feat
70 TOughness Enh
30 GFL
45 Shroud Item
20 Minos
---
579 Hit Points + Temp Increases from Rages and Outside Buffs. You'll easily see Mid 600's
Spell Points: Enough for a Rams Might when Needed.
BAB: Full Natrual 20 BAB
20 BAB
5 Weapons
11 Natrual STR Bonus
2 Weapon Focus/Greater Weapon Focus
2 Kensei Kopesh
-2 TWF
---
+38 First Swing Un buffed/Un enhanced.
+4 GH
+1 Haste
+1 Rage Spell
+2 Barb Rage
+4 Kensai Insight
+1 Rams Might
---
+51 TO Hit
-9 Power Attack
---
+42 First Swing
Add some more with a Bard. But you should be well within autohit territory all by yourself.
Damage: I simply dont do well with all those damage Calculations. But with More STR, Specilization, and PA than the Monster. It should be significantly Higher.
Armor Class: Forget about it.
Fortitude:Reflex:Will:
8/4/4 12 Fighter
3/0/0 L2 Barb
5/5/2 L6 Ranger
8/7/4 Attributes
5/5/5 Resistance Item
1/1/1 Resist Ritual
0/0/2 Iron Will Feat
------
31/22/18
2/2/2 Luck
4/4/4 GH
------
37/28/24
Poor Will save Suplemented with WF THinking, Kensei, and WF Immunities.
Abilities
(32 Point)
{50+}Strength 17 +2 Tome +5 Levels +2 Fighter +6 Item =32 +2 Rams +8 Kensei +4 Barb Rage +2 Rage Spell +4 Madstone= 52 Burst STR
{24}Dexterity 15 +1 Ranger +2 Tome +6 Item
{28}Constitution 16+3 Tome +2 WF +1 Barb +6 Item
{8+)Intelligence 8+2 Tome if ya have a Spare. No need to use a ML1 here
{18}Wisdom 11 +1 Tome to round out +6 Item
{8}Charisma 6 +2 Tome if ya have a spare. No real reaso to eat this.
QUestion, Since Kensei is an Insight Bonus, DOes it stack with a SHround/DT Insight Bonus?
Tomes
+2 Dex Required for TWF. +3 Con would be ral nice to round out Con, Otherwise a +1 WIll Do. All Other tomes are Fluff/Not necessary.
Skills:
WHo cares, I got the Mad Skillz already. Do whatever ya want here.
In ordine di livelli le classi e i talenti da scegliere:
Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Undead
Level 2 (Ranger)
Level 3 (Barbarian)
Feat: (Selected) Oversized Two Weapon Fighting
Level 4 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Level 5 (Fighter)
Feat: (Fighter Bonus) Mobility
Level 6 (Ranger)
Feat: (Selected) Toughness
Level 7 (Barbarian)
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Favored Enemy) Evil Outsider
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Spring Attack
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 15 (Fighter)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing
(Swap one of the Above feats for "Quick Draw" to reduce Haste Boost Lag.)
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing
(10) Fighter Haste Boost IV
(03) Fighter Attack Boost II
(01) Barbarian Extend Rage I
(01) Barbarian Extra Rage I
(01) Barbarian Power Attack I
(06) Enhancement: Warforged Power Attack III
(03) Enhancement: Fighter Critical Accuracy II
{01) Enhancement: Fighter Khopesh Specialization I
(04) Kensai I
(02) Kensai II
(02) Fighter Kensai Specilizations
(03) Enhancement: Ranger Favored Damage II
(04) Enhancement: Ranger Tempest I
(06) Enhancement: Fighter Strength II
----
47 AP's Spent on Damage Enhancments
(02) Enhancement: Barbarian Constitution I
(02) Enhancement: Warforged Constitution I
(06) Enhancement: Racial Toughness III
(10) Enhancement: Fighter Toughness IV
---
20 AP's SPent on Hit Points
(01) Barbarian Sprint Boost I
(01) Enhancement: Warforged Construct Thinking I
(06) Enhancement: Warforged Healer's Friend II
(02) Enhancement: Ranger Dexterity I
---
10 APs spent on Fluff
3 Remaining AP's
Items
Main hand - Mineral Khopesh, +1 or +2 CON, Holy, Acid Effect.
Off hand - Mineral Khopesh, Holy/ACid, Acid
Armor - Dragontouched: GFL, +2 STR, Guard Effect (STR Depends on stacking)
Bracers - Leviks +6 STR +20% Healing
Ring - +6 Dex (Move Resistance here once you get some Shroud Essenses)
Boots - madstone/Striders
Gloves - Greensteel, +45 HP, Disintegration Guard
Ring - +6 Con
Belt - GLF until you get it on your DT, then Frenzied Beserker Belt?
Cloak - +5 resistance cloak w/ Resistance Ritual (Potential Guard Item spot)
Trinket - bloodstone
Necklace - +6 Wisdom (Maybe second Shroud Item, Wis 6, Wiz VI, +3 Will Saves)
Helmet - minos legend
Goggles - Tharnes goggles, +5 SA, true seeing, +15 search, +15 spot. (Potential Guard Item Spot)
Level 20 Chaotic Good Warforged Male
(12 Fighter / 2 Barbarian / 6 Ranger)
Hit Points:
20 Heroic Durability
120 L12 Fighter
24 L2 Barb
48 L6 Ranger
180 Con Bonus
22 Toughness Feat
70 TOughness Enh
30 GFL
45 Shroud Item
20 Minos
---
579 Hit Points + Temp Increases from Rages and Outside Buffs. You'll easily see Mid 600's
Spell Points: Enough for a Rams Might when Needed.
BAB: Full Natrual 20 BAB
20 BAB
5 Weapons
11 Natrual STR Bonus
2 Weapon Focus/Greater Weapon Focus
2 Kensei Kopesh
-2 TWF
---
+38 First Swing Un buffed/Un enhanced.
+4 GH
+1 Haste
+1 Rage Spell
+2 Barb Rage
+4 Kensai Insight
+1 Rams Might
---
+51 TO Hit
-9 Power Attack
---
+42 First Swing
Add some more with a Bard. But you should be well within autohit territory all by yourself.
Damage: I simply dont do well with all those damage Calculations. But with More STR, Specilization, and PA than the Monster. It should be significantly Higher.
Armor Class: Forget about it.
Fortitude:Reflex:Will:
8/4/4 12 Fighter
3/0/0 L2 Barb
5/5/2 L6 Ranger
8/7/4 Attributes
5/5/5 Resistance Item
1/1/1 Resist Ritual
0/0/2 Iron Will Feat
------
31/22/18
2/2/2 Luck
4/4/4 GH
------
37/28/24
Poor Will save Suplemented with WF THinking, Kensei, and WF Immunities.
Abilities
(32 Point)
{50+}Strength 17 +2 Tome +5 Levels +2 Fighter +6 Item =32 +2 Rams +8 Kensei +4 Barb Rage +2 Rage Spell +4 Madstone= 52 Burst STR
{24}Dexterity 15 +1 Ranger +2 Tome +6 Item
{28}Constitution 16+3 Tome +2 WF +1 Barb +6 Item
{8+)Intelligence 8+2 Tome if ya have a Spare. No need to use a ML1 here
{18}Wisdom 11 +1 Tome to round out +6 Item
{8}Charisma 6 +2 Tome if ya have a spare. No real reaso to eat this.
QUestion, Since Kensei is an Insight Bonus, DOes it stack with a SHround/DT Insight Bonus?
Tomes
+2 Dex Required for TWF. +3 Con would be ral nice to round out Con, Otherwise a +1 WIll Do. All Other tomes are Fluff/Not necessary.
Skills:
WHo cares, I got the Mad Skillz already. Do whatever ya want here.
In ordine di livelli le classi e i talenti da scegliere:
Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Undead
Level 2 (Ranger)
Level 3 (Barbarian)
Feat: (Selected) Oversized Two Weapon Fighting
Level 4 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Level 5 (Fighter)
Feat: (Fighter Bonus) Mobility
Level 6 (Ranger)
Feat: (Selected) Toughness
Level 7 (Barbarian)
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Favored Enemy) Evil Outsider
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Spring Attack
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 15 (Fighter)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing
(Swap one of the Above feats for "Quick Draw" to reduce Haste Boost Lag.)
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing
(10) Fighter Haste Boost IV
(03) Fighter Attack Boost II
(01) Barbarian Extend Rage I
(01) Barbarian Extra Rage I
(01) Barbarian Power Attack I
(06) Enhancement: Warforged Power Attack III
(03) Enhancement: Fighter Critical Accuracy II
{01) Enhancement: Fighter Khopesh Specialization I
(04) Kensai I
(02) Kensai II
(02) Fighter Kensai Specilizations
(03) Enhancement: Ranger Favored Damage II
(04) Enhancement: Ranger Tempest I
(06) Enhancement: Fighter Strength II
----
47 AP's Spent on Damage Enhancments
(02) Enhancement: Barbarian Constitution I
(02) Enhancement: Warforged Constitution I
(06) Enhancement: Racial Toughness III
(10) Enhancement: Fighter Toughness IV
---
20 AP's SPent on Hit Points
(01) Barbarian Sprint Boost I
(01) Enhancement: Warforged Construct Thinking I
(06) Enhancement: Warforged Healer's Friend II
(02) Enhancement: Ranger Dexterity I
---
10 APs spent on Fluff
3 Remaining AP's
Items
Main hand - Mineral Khopesh, +1 or +2 CON, Holy, Acid Effect.
Off hand - Mineral Khopesh, Holy/ACid, Acid
Armor - Dragontouched: GFL, +2 STR, Guard Effect (STR Depends on stacking)
Bracers - Leviks +6 STR +20% Healing
Ring - +6 Dex (Move Resistance here once you get some Shroud Essenses)
Boots - madstone/Striders
Gloves - Greensteel, +45 HP, Disintegration Guard
Ring - +6 Con
Belt - GLF until you get it on your DT, then Frenzied Beserker Belt?
Cloak - +5 resistance cloak w/ Resistance Ritual (Potential Guard Item spot)
Trinket - bloodstone
Necklace - +6 Wisdom (Maybe second Shroud Item, Wis 6, Wiz VI, +3 Will Saves)
Helmet - minos legend
Goggles - Tharnes goggles, +5 SA, true seeing, +15 search, +15 spot. (Potential Guard Item Spot)
Re: Puro DPS
- Codice:
[u][b]Character Plan by DDO Character Planner Version 3.9.1[/b][/u]
[url=http://www.rjcyberware.com/DDO]DDO Character Planner Home Page[/url]
Level 20 Lawful Good Half-Orc Male
(20 Fighter)
Hit Points: 448
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 6
[B] Starting Feat/Enhancement
Abilities Base Stats Modified Stats
[U](34 Point)[/U] [U](Level 1)[/U] [U](Level 20)[/U][/B]
[COLOR=silver]Strength 20 32
Dexterity 15 17
Constitution 16 18
Intelligence 6 6
Wisdom 8 10
Charisma 6 6[/COLOR]
[B][U]Tomes Used[/U][/B]
[COLOR=silver]+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Wisdom used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
[/COLOR]
[B] Starting Feat/Enhancement
Base Skills Modified Skills
[U]Skills[/U] [U](Level 1)[/U] [U](Level 20)[/U][/B]
[COLOR=silver]Balance 2 3
Bluff -2 1
Concentration 3 7
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -2
Heal -1 0
Hide 2 3
Intimidate -2 1
Jump 5 11
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -2
Search -2 -2
Spot -1 0
Swim 5 11
Tumble n/a n/a
Use Magic Device n/a n/a
[/COLOR]
{\b {\ul Notable Equipment }} \par Health Belt of Greater False Life \par Ogre Power Gloves \par \par [B][U]Level 1 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Past Life) Past Life: Ranger[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Toughness[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Weapon Focus: Slashing Weapons[/COLOR]
[B][U]Level 2 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Favored Enemy) Favored Enemy: Evil Outsider[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Two Weapon Fighting[/COLOR]
[B][U]Level 3 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Oversized Two Weapon Fighting[/COLOR]
[B][U]Level 4 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Power Attack[/COLOR]
[B][U]Level 5 (Fighter)[/U][/B]
[B][U]Level 6 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Exotic Weapon Proficiency: Khopesh[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Toughness[/COLOR]
[B][U]Level 7 (Fighter)[/U][/B]
[B][U]Level 8 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Greater Weapon Focus: Slashing Weapons[/COLOR]
[B][U]Level 9 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Improved Two Weapon Fighting[/COLOR]
[B][U]Level 10 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Improved Critical: Slashing Weapons[/COLOR]
[B][U]Level 11 (Fighter)[/U][/B]
[B][U]Level 12 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Greater Two Weapon Fighting[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Weapon Specialization: Slashing Weapons[/COLOR]
[B][U]Level 13 (Fighter)[/U][/B]
[B][U]Level 14 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Power Critical[/COLOR]
[B][U]Level 15 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Toughness[/COLOR]
[B][U]Level 16 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Greater Weapon Specialization: Slashing Weapons[/COLOR]
[B][U]Level 17 (Fighter)[/U][/B]
[B][U]Level 18 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Superior Weapon Focus: Slashing Weapons[/COLOR]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Selected) Toughness[/COLOR]
[B][U]Level 19 (Fighter)[/U][/B]
[B][U]Level 20 (Fighter)[/U][/B]
[COLOR=lightblue]Feat: [/COLOR][COLOR=silver](Fighter Bonus) Precision[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Armor Class Boost I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Attack Boost I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Attack Boost II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Attack Boost III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Attack Boost IV[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Haste Boost I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Haste Boost II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Weapon Alacrity[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Kensei Khopesh Mastery I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Kensei Khopesh Mastery II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Kensei Khopesh Mastery III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Critical Accuracy I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Critical Accuracy II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Critical Accuracy III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Critical Accuracy IV[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Kensei I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Kensei II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Kensei III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Khopesh Specialization I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Khopesh Specialization II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Fury I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Fury II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Power Attack I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Power Attack II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Power Attack III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Strength I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Orcish Strength II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Racial Toughness I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Racial Toughness II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Strength I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Strength II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Strength III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Toughness I[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Toughness II[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Toughness III[/COLOR]
[COLOR=lemonchiffon]Enhancement: [/COLOR][COLOR=silver]Fighter Toughness IV[/COLOR]
Arelon- Ospite
Re: Puro DPS
su ghallanda avevo un personaggio che andava alla grande, e avevo seguito questo modello:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(2 Fighter \ 18 Ranger)
Hit Points: 306
Spell Points: 232
BAB: 20\20\25\30\30
Fortitude: 17
Reflex: 18
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 18 25 27
Dexterity 15 17 20
Constitution 14 16 17
Intelligence 8 8 8
Wisdom 10 12 12
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 20
+2 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Haggle (+2)
Skill: Jump (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Human Bonus) Toughness
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 3 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Oversized Two Weapon Fighting
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 6 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Mobility
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 11 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 12 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 14 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 15 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 17 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Lightning Reflexes
Level 19 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 20 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Haste Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Favored Damage IV
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Defense II
Enhancement: Ranger Favored Defense III
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Favored Resistance II
Enhancement: Ranger Favored Resistance III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Ranger Tempest III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(2 Fighter \ 18 Ranger)
Hit Points: 306
Spell Points: 232
BAB: 20\20\25\30\30
Fortitude: 17
Reflex: 18
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 18 25 27
Dexterity 15 17 20
Constitution 14 16 17
Intelligence 8 8 8
Wisdom 10 12 12
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 20
+2 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Haggle (+2)
Skill: Jump (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Human Bonus) Toughness
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 3 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Oversized Two Weapon Fighting
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 6 (Fighter)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Mobility
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 11 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 12 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 14 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 15 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 17 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 18 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Lightning Reflexes
Level 19 (Ranger)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 20 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Haste Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Favored Damage IV
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Defense II
Enhancement: Ranger Favored Defense III
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Favored Resistance II
Enhancement: Ranger Favored Resistance III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Ranger Tempest III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
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